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Bryce 4, Photo Paint 9, UVMapper

202 and 204 are pulling into formation.

VFA-186 is a fictional squadron. As far as I can tell, it's never been formed.

The model was imported into Bryce and then individual meshes were selected for export to UVMapper. There, I made a map of the mesh and exported it to Photo Paint for the texturing. I also exported a copy of the mesh and reimported it into Bryce, replacing the original. Then I applied the texture I designed for it. Once all the meshes were textured, I grouped them all and made three copies. Then I applied the appropriate texture for each plane requiring a different side number. Tedious process but worth the effort.

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